![]() Rogues can access Expertise at Level 1.*.Fighting numerous enemies should now be smoother and faster.* ![]() Swarm AI, which bands together minor creatures so that they move at the same time and take quick turns to attack.New hair-shading model, upgraded hairstyles, and all 66 hairstyles are now available to every race and body type.*.Bards, try out Cutting Words, Song of Rest, and a new tadpole power. New spells: Calm Emotions, Enthral, Heroism, Phantasmal Force, and Vicious Mockery.Baldur’s Gate 3 is now playable in Brazilian Portuguese - vamo nessa!.Ranged critical hits now have combat cameras!.Added gnome reactivity to dialogues and situations. Gnomes start with Gnome Cunning and +2 Intelligence. Playable gnomes with three subraces: rock gnomes, forest gnomes, and deep gnomes.Musical instruments, usable by any class with the Performer feat at Level 4.Bard class with College of Lore and College of Valour subclasses.Patch notes related to community-reported issues and feedback are indicated with an asterisk. Now, let’s raise the curtain, tune the orchestra, and dive into the full notes for Patch 8. We’ve got a little bit of bug hunting left to do, so keep your eyes on our feeds for further news. If you’re after a deep dive into Patch 8, the Community Update is available here. We’re also delighted to add another language to our lexicon: Brazilian Portuguese. Patch 8 for Baldur’s Gate 3 has taken to the stage, with the bard class, playable gnomes, Swarm AI, and countless other improvements and fixes.
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